#include <bits/stdc++.h>//工作模拟器
#include <windows.h>
#define ll long long
using namespace std;
char dt[16][40]= {
{'#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#'},
{'#',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ','+','+',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ','#'},
{'#',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ','+','+',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ','#'},
{'#',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ','G',' ','S',' ','+','+',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ','#'},
{'#',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ','=',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ','T','#'},
{'#',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ','|'},
{'#',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ','|'},
{'#',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ','|'},
{'#',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ','|'},
{'#',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ','|'},
{'#',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ','|'},
{'#',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ','T','#'},
{'#',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ','#'},
{'#',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ','#'},
{'#',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ','#'},
{'#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#','#'}
};
namespace gongjv {
inline void cd(int x) {
Sleep(x);
system("cls");
}
void ggb() {
HWND hwnd = GetConsoleWindow();
LONG style = GetWindowLong(hwnd, GWL_STYLE);
style &= ~(WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_THICKFRAME);
SetWindowLong(hwnd, GWL_STYLE, style);
SetWindowPos(hwnd, HWND_TOP, 0, 0, 0, 0,
SWP_NOMOVE | SWP_NOSIZE | SWP_FRAMECHANGED);
}
bool SetWindowTopMost(HWND hWnd, bool topmost, bool noActivate = true) {
if (!IsWindow(hWnd)) return false;
UINT flags = SWP_NOMOVE | SWP_NOSIZE;
if (noActivate) flags |= SWP_NOACTIVATE; // 关键:置顶但不抢焦点
return SetWindowPos(hWnd,
topmost ? HWND_TOPMOST : HWND_NOTOPMOST,
0, 0, 0, 0,
flags);
}
bool axj(long long key) {
return (GetKeyState(key) < 0) ? (true) : (false);
}
struct hl {
long long h,l;
};
inline void de(int x) {
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),x);
}
int djde1(int x) {
int y=0;
switch(x) {
case 1:
y=7;
break;
case 2:
y=15;
break;
case 3:
y=2;
break;
case 4:
y=10;
break;
case 5:
y=3;
break;
case 6:
y=11;
break;
case 7:
y=9;
break;
case 8:
y=14;
break;
case 9:
y=12;
break;
}
return y;
}
void pzde2(int x) {
int y=0;
switch(x) {
case 1:
y=15;
break;
case 2:
y=10;
break;
case 3:
y=11;
break;
case 4:
y=14;
break;
case 5:
y=4;
break;
}
de(y);
}
int pzde1(int x) {
int y=0;
switch(x) {
case 1:
y=15;
break;
case 2:
y=10;
break;
case 3:
y=11;
break;
case 4:
y=14;
break;
case 5:
y=4;
break;
}
return y;
}
void djde2(int x) {
int y=0;
switch(x) {
case 1:
y=7;
break;
case 2:
y=15;
break;
case 3:
y=2;
break;
case 4:
y=10;
break;
case 5:
y=3;
break;
case 6:
y=11;
break;
case 7:
y=9;
break;
case 8:
y=14;
break;
case 9:
y=12;
break;
}
de(y);
}
bool ax(long long key) {
return (GetKeyState(key) < 0) ? (true) : (false);
}
hl wz(bool x = 1, bool n = 1) {
HANDLE hOutput = GetStdHandle(STD_OUTPUT_HANDLE);
HWND h = GetForegroundWindow();
CONSOLE_FONT_INFO consoleCurrentFont;
hl hl;
POINT p;
if (x) {
GetCursorPos(&p);
ScreenToClient(h, &p);
} else {
GetCursorPos(&p);
}
if (n) {
GetCurrentConsoleFont(hOutput, FALSE, &consoleCurrentFont);
p.x /= consoleCurrentFont.dwFontSize.X;
p.y /= consoleCurrentFont.dwFontSize.Y;
}
hl.h = p.y + 1;
hl.l = p.x + 1;
return hl;
}
hl GetActiveWindowSize() {
HWND hwnd = GetForegroundWindow();
RECT rect;
if (GetClientRect(hwnd, &rect)) {
int clientWidth = rect.right - rect.left;
int clientHeight = rect.bottom - rect.top;
hl sas= {clientWidth /8,clientHeight /16};
return sas;
}
}
void ycbj() {
HANDLE hStdin = GetStdHandle(STD_INPUT_HANDLE);
DWORD mode;
GetConsoleMode(hStdin, &mode);
mode &= ~ENABLE_QUICK_EDIT_MODE;
SetConsoleMode(hStdin, mode);
return;
}
void ycgb() {
CONSOLE_CURSOR_INFO cursor;
cursor.bVisible = FALSE;
cursor.dwSize = sizeof(cursor);
HANDLE handle = GetStdHandle(STD_OUTPUT_HANDLE);
SetConsoleCursorInfo(handle, &cursor);
return;
}
inline void ydgb(long long h, long long l) {
h-=1;
l-=1;
COORD pos = { (short)l,(short)h };
HANDLE hOut = GetStdHandle(STD_OUTPUT_HANDLE);
SetConsoleCursorPosition(hOut, pos);
return;
}
inline void ydgb_zj_sc(int x,string zt) {
ll s1=GetActiveWindowSize().h/2;
ll s2=zt.size()/2;
ydgb(x,s1-s2);
cout<<zt;
}
inline void ydgb_zj(int x,string zt) {
ll s1=GetActiveWindowSize().h/2;
ll s2=zt.size()/2;
ydgb(x,s1-s2);
}
inline void ydgb_zj(int x,int zt) {
ll s1=GetActiveWindowSize().h/2;
ll s2=zt/2;
ydgb(x,s1-s2);
}
inline hl ydgb_zj_hl(string zt) {
ll s1=GetActiveWindowSize().h/2;
ll s2=zt.size()/2;
hl z= {s1-s2,s1+s2};
return z;
}
inline bool pdbj(int y,int x,int x1,int x2,int ys,string zt) {
ycgb();
ycbj();
hl z=wz(1,1);
bool a=0;
if(z.h==y&&z.l>=x1&&z.l<=x2) {
ydgb(y,x);
de(ys*16);
cout<<zt;
de(ys);
if(axj(VK_LBUTTON)) {
a=1;
}
} else {
ydgb(y,x);
de(ys);
cout<<zt;
}
de(15);
return a;
}
inline bool pddj_zj(int h,int ys,string zt) {
int s1=GetActiveWindowSize().h/2;
int s2=zt.size()/2;
if(pdbj(h,s1-s2,s1-s2,s2+s1,ys,zt)) {
return 1;
} else {
return 0;
}
}
inline bool pddj_zj_kh(int h,int ys,string zt,string z1="",string z2="") {
int s1=GetActiveWindowSize().h/2;
int s2=zt.size()/2;
ydgb(h,s1-s2-z1.size()-1);
cout<<z1<<"[";
ydgb(h,s1+s2);
cout<<"]"<<z2;
if(pdbj(h,s1-s2,s1-s2,s2+s1,ys,zt)) {
return 1;
} else {
return 0;
}
}
inline bool pddj_kh(int h,int x,int ys,string zt,string z1="",string z2="") {
int s2=zt.size();
ydgb(h,x);
cout<<z1<<"[";
ydgb(h,x+z1.size()+s2+1);
cout<<"]"<<z2;
if(pdbj(h,x+z1.size()+1,x+z1.size()+1,s2+x+z1.size(),ys,zt)) {
return 1;
} else {
return 0;
}
}
inline string wjcc(string x, string y) {
std::string full_path = x + "\\" + y;
// 只创建目录,不创建文件
std::string command = "if not exist " + x + " mkdir " + x;
int ret = system(command.c_str());
return full_path;
}
inline string in_str(ll x) {
string y="";
const string z[]= {"0","1","2","3","4","5","6","7","8","9"};
while(x) {
y+=z[x%10];
x/=10;
}
reverse(y.begin(),y.end());
return y;
}
};
using namespace gongjv;
int wzx=5,wzy=2,money=200,tired=50,health=100,shang1=1,kuan1=1,shang2=20,kuan2=8;
void gongdi(){
cout<<" "<<"一片工地,好像是某户人家要建造房屋?";
cout<<" 是否上工?";
while(1){
if(pdbj(3,20,20,20,7,"是")){
break;
}
if(pdbj(4,20,20,20,7,"否")){
return;
}
}
system("cls");
int zhuanshu=0;
int wzx_gong=1,wzy_gong=2;
char gdt[8][10]={
{'#',' ',' ',' ',' ','e',' ',' ',' ','#'},
{'#',' ',' ',' ',' ',' ',' ',' ',' ','#'},
{'#',' ',' ',' ',' ',' ',' ',' ','d',' '},
{'#',' ',' ',' ',' ',' ',' ',' ','d',' '},
{'#',' ',' ',' ',' ',' ',' ',' ','d',' '},
{'#',' ',' ',' ',' ',' ',' ',' ',' ','#'},
{'#','s',' ',' ',' ',' ',' ',' ',' ','#'},
{'#','#','#','#','#','#','#','#','#','#'},
};
ggb();
ycgb();
bool f=0;
ycbj();
int yd=0;
for(int hu=1;1;++hu){
if(yd){
if(hu%10==0)yd=0;
}
ydgb(1,1);
for(int i=0;i<8;i++){
ydgb(i+1,1);
for(int j=0;j<10;j++){
if(i==wzx_gong&&j==wzy_gong){
cout<<"I";
if(gdt[i][j]=='d'){
system("cls");
return ;
system("cls");
}
if(gdt[i][j]=='s'){
if(zhuanshu<9){
zhuanshu+=1;
Sleep(100);
}else{
f=1;
}
}
if(gdt[i][j]=='e'){
money+=zhuanshu;
tired-=zhuanshu;
zhuanshu=0;
f=0;
}
}else{
cout<<gdt[i][j];
}
}
if(i==0){
cout<<" d:门口,会离开工地";
}
if(i==1){
cout<<" s:取砖处 当前砖数:"<<zhuanshu;
}
if(i==2){
cout<<" e:放砖处 已拥有金额:"<<money;
}
}
cout<<endl;
if(f){
cout<<"已经到达最大限度";
}else{
if(gdt[wzx_gong][wzy_gong]=='e'){
system("cls");
wzx_gong=1;wzy_gong=5;
}
}
if(tired<=0){
system("cls");
cout<<"你因过度劳累,被工友抬出了施工现场,请及时吃饭哦";
Sleep(500);
return ;
}
if(health<=0){
system("cls");
cout<<"你在工地咳得很厉害,工友让你赶紧去买点药";
cd(500);
return ;
}
if(axj('W')&&!yd){
ydgb(wzx_gong+1,wzy_gong+1);cout<<" ";if(wzx_gong>0)wzx_gong-=1;hu=1;yd=1;
}
if(axj('S')&&!yd){
ydgb(wzx_gong+1,wzy_gong+1);cout<<" ";if(wzx_gong<6)wzx_gong+=1;hu=1;yd=1;
}
if(axj('A')&&!yd){
ydgb(wzx_gong+1,wzy_gong+1);cout<<" ";if(wzy_gong>1)wzy_gong-=1;hu=1;yd=1;
}
if(axj('D')&&!yd){
ydgb(wzx_gong+1,wzy_gong+1);cout<<" ";if(wzy_gong<8)wzy_gong+=1;hu=1;yd=1;
}
Sleep(1);
}
}
void menu(int f){
if(f==1){
if(tired>80){
cout<<"你确定你吃的下?";
Sleep(500);
return;
}
cout<<"欢迎光临";
Sleep(1000);
system("cls");
cout<<" 菜单";
while(1){
if(pddj_zj(2,7,"清灼时蔬,15元" )){
tired+=20;
health+=40;
money-=15;
break;
}
if(pddj_zj(3,7,"香辣土豆丝,20元" )){
tired+=40;
health+=5;
money-=20;
int md=rand()%100+1;
cd(1000);
if(md<40){
cout<<"作者看到你吃了他兄弟,非常生气,揍了你一顿!";
cd(1000);
health-=40;
}
break;
}
}
}else if(f==2){
if(health>90){
cout<<"你没病,不用买药了";
cd(1000);
return;
}
cd(500);
while(1){
if(pddj_zj(1,7,"藿香正气水,20元一瓶,真的好用")){
health+=50;
money-=20;
break;
}
if(pddj_zj(2,7,"止咳药,10元一瓶,很能止咳")){
health+=30;
money-=10;
break;
}
}
cd(500);
}
}
void chifan(){
int wzx_eat=2,wzy_eat=1;
char meishijie[5][10]={
{'#','#','#','#','#','#','#','#','#','#'},
{' ',' ',' ','m','*',' ',' ',' ',' ',' '},
{' ',' ',' ',' ',' ',' ',' ',' ',' ',' '},
{' ',' ',' ',' ','*',' ',' ',' ',' ',' '},
{'#','#','#','#','#','#','#','#','#','#'},
};
system("mode con cols=50 lines=20");
ggb();
ycgb();
ycbj();
int yd=0;
for(int hu=1;1;++hu){
if(yd){
if(hu%10==0)yd=0;
}
ydgb(1,1);
for(int i=0;i<5;i++){
ydgb(i+1,1);
for(int j=0;j<10;j++){
if(i==wzx_eat&&j==wzy_eat){
cout<<"I";
if(meishijie[i][j]=='*'){
system("cls");
cout<<" 一家小餐馆,你要吃吗?";
while(1){
if(pddj_zj(2,7,"是")){
system("cls");
menu(1);
break;
}
if(pddj_zj(3,7,"否")){
break;
}
}
wzx_eat=2;
system("cls");
break;
}
if(meishijie[i][j]=='m'){
system("cls");
cout<<" 一个药店,药到病除";
while(1){
if(pddj_zj(2,7,"买药")){
system("cls");
menu(2);
break;
}
if(pddj_zj(3,7,"算了")){
break;
}
}
wzx_eat=2;
system("cls");
break;
}
if(j==0){
return;
}
}else{
cout<<meishijie[i][j];
}
}
if(i==0){
cout<<" 余额:"<<money;
}
}
if(axj('W')&&!yd){
ydgb(wzx_eat+1,wzy_eat+1);cout<<" ";if(wzx_eat>1)wzx_eat-=1;hu=1;yd=1;
}
if(axj('S')&&!yd){
ydgb(wzx_eat+1,wzy_eat+1);cout<<" ";if(wzx_eat<3)wzx_eat+=1;hu=1;yd=1;
}
if(axj('A')&&!yd){
ydgb(wzx_eat+1,wzy_eat+1);cout<<" ";if(wzy_eat>0)wzy_eat-=1;hu=1;yd=1;
}
if(axj('D')&&!yd){
ydgb(wzx_eat+1,wzy_eat+1);cout<<" ";if(wzy_eat<8)wzy_eat+=1;hu=1;yd=1;
}
Sleep(1);
}
}
void shuoming(){
cout<<" 这有一座奇怪的建筑,叫:游戏公司?";
while(1){
if(pddj_zj(2,7,"进入")){
break;
}
if(pddj_zj(3,7,"算了")){
return;
}
}
system("cls");
cout<<"策划:说吧,你是不是想问点啥?"<<endl;
Sleep(1000);
cout<< "“我”:这是什么地方?"<<endl ;
Sleep(1000);
cout<<"策划:你不必知道。"<<endl;
Sleep(100);
while(1){
if(pdbj(4,1,1,28,7,"为什么,你不是说让我问的吗?")){
system("cls");
cout<<"策划:说吧,你是不是想问点啥?"<<endl;
cout<< "“我”:这是什么地方?"<<endl ;
cout<<"策划:你不必知道。"<<endl;
cout<<"“我”:为什么,你不是说让我问的吗?"<<endl;
Sleep(1000);
cout<<"策划:那你出去吧!"<<endl;
Sleep(1000);
system("cls");
break;
}
if(pdbj(5,1,1,16,7,"那你想要谁知道?")){
system("cls");
cout<<"策划:说吧,你是不是想问点啥?"<<endl;
cout<< "“我”:这是什么地方?"<<endl ;
cout<<"策划:你不必知道。"<<endl;
cout<<"“我”:那你想要谁知道?"<<endl;
Sleep(1000);
cout<<"策划:屏幕后面的人。"<<endl;
Sleep(1000);
system("cls");
break;
}
}
while(1) {
ydgb(1,1);
cout<<"策划:好了,你想问什么关于游戏的,主角已经走了"<<endl;
if(pdbj(2,1,1,14,7,"什么时候更新!")){
system("cls");
cout<<"策划:好了,你想问什么关于游戏的,主角已经走了"<<endl;
cout<<"我:什么时候更新!"<<endl;
cd(1000);
cout<<"mod:没办法,我家电脑运行不了这代码"<<endl;
cd(1000);
cout<<"mod:所以没法在家更新"<<endl;
cd(1000);
cout<<"mod:但是别担心,我会在学校努力更新的!"<<endl;
cd(1000);
}
if(pdbj(3,1,1,20,7,"你是怎么造的这游戏?")){
system("cls");
cout<<"策划:好了,你想问什么关于游戏的,主角已经走了"<<endl;
cout<<"我:你是怎么造的这游戏?"<<endl;
cd(1000);
cout<<"mod:我本来不想造和工作有关的游戏"<<endl;
cd(1000);
cout<<"mod:但是其他人造的奇奇怪怪的,根本没有游戏背景可言的"<<endl;
cd(1000);
cout<<"mod:最关键的是,没有点击和地图!"<<endl;
cd(1000);
cout<<"mod:打工游戏没有地图是不完整的!"<<endl;
cd(1000);
cout<<"mod:点击是游戏的灵魂!"<<endl;
cd(1000);
cout<<"我:所以就是这么个原因啊……";
cd(1000);
system("cls");
}
if(pdbj(4,1,1,8,7,"介绍介绍")){
system("cls");
cout<<"策划:好了,你想问什么关于游戏的,主角已经走了"<<endl;
cout<<"我:介绍介绍"<<endl;
cd(1000);
cout<<"mod:这几乎是我独自创造的游戏"<<endl;
cd(1000);
cout<<"mod:但佩奇(培奇)也帮了点忙"<<endl;
cd(1000);
cout<<"mod:对了,这游戏有结局哦,还不止一个,快去探索吧!"<<endl;
cd(1000);
system("cls");
}
if(pdbj(5,1,1,8,7,"再见")){
system("cls");
return ;
}
}
}
void guard(){
cout<<"你要干嘛?";
while(1){
if(pddj_zj(2,7,"我去China,路费200000" )){
if(money>=200000){
money-=200000;
cd(100);
cout<<"经过长途跋涉,你终于回到了China"<<endl;
cout<<"达成隐藏结局1:回家";
exit(0);
}
}
if(pddj_zj(3,7,"没事")){
return;
}
}
}
int main() {
system("mode con cols=50 lines=20");
ggb();
ycgb();
ycbj();
int yd=0;
for(int hu=1;1;++hu){
if(yd){
if(hu%10==0)yd=0;
}
ydgb(1,1);
for(int i=kuan1;i<kuan2;i++){
ydgb(i-kuan1+1,1);
for(int j=shang1;j<shang2;j++){
if(i==wzx&&j==wzy){
cout<<"I";
if(dt[i][j]=='+'){
system("cls");
gongdi();
wzx=4;
kuan1=3;
kuan2=10;
health-=30;
system("cls");
break;
}
if(dt[i][j]=='='){
system("cls");
chifan();
wzy-=1;
shang1-=1;
shang2-=1;
system("cls");
}
if(dt[i][j]=='G'){
system("cls");
shuoming();
wzx+=1;
system("cls");
}
if(dt[i][j]=='T'){
cd(1);
guard();
shang1=1;
kuan1=1;
shang2=20;
kuan2=8;
wzx=5;
wzy=2;
cd(1);
}
}else{
cout<<dt[i][j];
}
}
if(i==kuan1){
cout<<" 余额:"<<money;
}
}
cout<<endl;
cout<<"坐标:("<<wzx<<","<<wzy<<")";
if(axj('W')&&!yd){
if(kuan1>0){
kuan1-=1;
kuan2-=1;
}
ydgb(wzx+1,wzy+1);cout<<" ";if(wzx>1)wzx-=1;hu=1;yd=1;
}
if(axj('S')&&!yd){
if(kuan2<=15){
kuan1+=1;
kuan2+=1;
}
ydgb(wzx+1,wzy+1);cout<<" ";if(wzx<14)wzx+=1;hu=1;yd=1;
}
if(axj('A')&&!yd){
if(shang1>0){
shang1-=1;
shang2-=1;
}
ydgb(wzx+1,wzy+1);cout<<" ";if(wzy>1)wzy-=1;hu=1;yd=1;
}
if(axj('D')&&!yd){
if(shang2<=39){
shang1+=1;
shang2+=1;
}
ydgb(wzx+1,wzy+1);cout<<" ";if(wzy<38)wzy+=1;hu=1;yd=1;
}
cd(1);
}
return 0;
}