#include <iostream>
#include <sys/socket.h>
#include <netinet/in.h>
#include <unistd.h>
#include <string.h>

int main() {
    int server_fd, new_socket;
    struct sockaddr_in address;
    int opt = 1;
    int addrlen = sizeof(address);
    char buffer[1024] = {0};
    const char* hello = "Hello from server";

    // 创建 socket 文件描述符
    if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) == 0) {
        perror("socket failed");
        exit(EXIT_FAILURE);
    }

    // 设置套接字选项
    if (setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR | SO_REUSEPORT, &opt, sizeof(opt))) {
        perror("setsockopt");
        exit(EXIT_FAILURE);
    }

    // 绑定套接字到端口
    address.sin_family = AF_INET;
    address.sin_addr.s_addr = INADDR_ANY;
    address.sin_port = htons(8080);

    if (bind(server_fd, (struct sockaddr *)&address, sizeof(address)) < 0) {
        perror("bind failed");
        exit(EXIT_FAILURE);
    }

    // 开始监听
    if (listen(server_fd, 3) < 0) {
        perror("listen");
        exit(EXIT_FAILURE);
    }

    // 等待客户端连接
    if ((new_socket = accept(server_fd, (struct sockaddr *)&address, (socklen_t*)&addrlen)) < 0) {
        perror("accept");
        exit(EXIT_FAILURE);
    }

    // 向客户端发送消息
    send(new_socket, hello, strlen(hello), 0);
    std::cout << "Hello message sent" << std::endl;

    // 关闭连接
    close(new_socket);
    close(server_fd);
    return 0;
}

``````language
#include <iostream>
#include <sys/socket.h>
#include <netinet/in.h>
#include <unistd.h>
#include <string.h>

int main() {
    int sock = 0;
    struct sockaddr_in serv_addr;
    char buffer[1024] = {0};
    const char* hello = "Hello from client";

    // 创建 socket 文件描述符
    if ((sock = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
        std::cerr << "Socket creation error" << std::endl;
        return -1;
    }

    // 设置服务器地址和端口
    serv_addr.sin_family = AF_INET;
    serv_addr.sin_port = htons(8080);

    // 将 IPv4 地址从文本转换为二进制形式
    if (inet_pton(AF_INET, "127.0.0.1", &serv_addr.sin_addr) <= 0) {
        std::cerr << "Invalid address/ Address not supported" << std::endl;
        return -1;
    }

    // 连接到服务器
    if (connect(sock, (struct sockaddr *)&serv_addr, sizeof(serv_addr)) < 0) {
        std::cerr << "Connection Failed" << std::endl;
        return -1;
    }

    // 向服务器发送消息
    send(sock, hello, strlen(hello), 0);
    std::cout << "Hello message sent to server" << std::endl;

    // 接收来自服务器的消息
    read(sock, buffer, 1024);
    std::cout << "Server says: " << buffer << std::endl;

    // 关闭连接
    close(sock);
    return 0;
}
https://www.bcoi.cn/d/gfhd/blog/232/68d2a4c65e3b6adf76b97e77



https://www.bcoi.cn/d/gfhd/blog/232/68d3eaa75e3b6adf76ba131f